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 Xi Shou (Assassin)

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Jench™

Jench™


Posts : 14
Join date : 2010-06-01

Xi Shou (Assassin) Empty
PostSubject: Xi Shou (Assassin)   Xi Shou (Assassin) EmptySun Jun 06, 2010 7:13 pm

Assassin
From PWpedia

Xi Shou (Assassin) 275px-10

Race Tideborn
Type Physical
Hometown City of the Raging Tides
Elements None


A class that is good at sneaking around like a lion circling around its prey. Using bleed effects to finish off their enemies quickly, they certainly earn the title of "Assassin".

===Assassin Statistics (level 1)===

HP 65
MP 50
Physical Atk 4-6
Magic Atk 1-1
Accuracy 40
Evasion 30
Attack Speed 1.25/sec
Movement Speed 5.2 m/s

===Pros:===

* The fastest killer
* Tied with archer for fastest running speed
* Very-quick stealth skills
* Hits fast
* Fast channeling
* DoT skills


===Cons:===

* Not very much HP
* Less skills
* Not needed in most squads
* Hardly any AoE skills
* Short range compared to others
* Dies very easily


===Assassin Weapons===

Damage Chart: Lower-Low-Medium-High-Higher

Attack Speed Chart: Slower-Slow-Medium-Fast-Faster

Dagger

The only weapon. Short Range, Medium-Faster attack speed, Low-High damage


===Assassin Armor===

Light armor is ideal for this class due to their high dexterity. Heavy armor isn't a very effective alternative since they lack the hp to be able to suffer the larger amount of hits received since there dex and hence damage is reduced


===Assassin in PvP===

Opinion 1: I'd think assassin is really good in one-on-one PvP because of the critical hit skills that Assassins have. They have very good chances of a critical hit and an OK psychical defense. Otherwise, being surround is the big weakness in Assassins. They like killing people one by one, and lack AOE skills, so it's pretty good to attack in a place that has one or two PVPers that are around your level.

Opinion 2: Assassins are good in PvP only if they use their stealth to sneak up on enemies that cannot see them. Assassins don't have much HP or physical or magical defense so they need to be quick and kill the enemy within seconds before they get a chance to fight back. However, when faced with heavy armor classes like the BM and barb, they will find killing them quickly enough to be difficult. Evasion helps, but if even one move hits it's probably going to be either half to a third of your HP, so may want to avoid attacking the heavy armor users.


===Assassin in PvE===

Opinion 1: PvE is something that Assassins are very good at. Like in PvP, Assassins are only good if they're fighting one-on-one. If not, then killing your attackers very quickly one at a time is a pretty good solution. This can be useful in instances when there are walkers/adds causing chaos. They can use there stun/interrupt skills to help in crowd control though they lack AoE

Opinion 2: Assassins are between bad and okay in PvE, like in PvP. If the assassin kills the enemy first, then that's good. But with such low HP and resistances, it's hard to kill a mob before it deals damage nearly equal to half your HP. After killing a mob, you might need to use potions, meditate, or maybe your charm will tick. It's better to do quests or grind with someone who can tank or heal you. After all, assassins, like archers, are pure damage dealers.


===Assassin in Territory Wars===

Assassins works very easily if they are unnoticed, they can hide behind allies and strike at enemies that are busy killing others, and even high-level people might be an easy target for assassins. If you're working as a team I recommend obtaining Barbarians and Blademasters for hiding. Because while they stand out, you can sneak behind them and kill the enemy.



Source: Official Perfect World China site, Perfect Wolrd International Wiki
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Jench™

Jench™


Posts : 14
Join date : 2010-06-01

Xi Shou (Assassin) Empty
PostSubject: Assassin Common Stat Builds   Xi Shou (Assassin) EmptySun Jun 06, 2010 7:14 pm

Assassin Common Stat Builds

There are 3 main stat builds an Assassin can take. Assassins damage is affected by dex not str like normal melee classes and therefore there stat builds will have alot in common with archers. Daggers require 3 dex a level.

Pure dex build

4 dex 1 str

A pure dex build gives the assassin the highest dps and highest crit rate out of any other assassin build. This is at the price of deffense of course.

Vit build

3 dex 1 str 1 vit

or

3.5 dex 1 str .5 vit

This build adds some survivability while taking away some damage.

These are the two easiest builds for assassin and the most viable. The only other build that can be done is a heavy armor build but it requires 3 dex and 2.5 str a level meaning some of the stats will have to be found on the gear and there is no room for vit. Also the damage will be lower
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Jench™

Jench™


Posts : 14
Join date : 2010-06-01

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PostSubject: Assassin Skill List   Xi Shou (Assassin) EmptySun Jun 06, 2010 7:14 pm

Assassin Skill List

===Puncture Wound Tree Skills===

Puncture Wound

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: 3
* Next Level Available: 8, 13, 18, 23, 28, 33, 38, 43, 48
* Requisite Cultivation: Spiritual Initiate

* Effect: Deals a great amount of damage and causes a bleed effect.

Wolf Emblem

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Puncture Wound
* Required Weapon: Daggers
* Learned at Level: 14
* Next Level Available: 19, 24, 29, 34, 39, 44, 49, 54, 59
* Requisite Cultivation: Spiritual Adept

* Effect: Temporarily increases your critical strike damage.

Knife Throw

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Wolf Emblem
* Required Weapon: Daggers
* Learned at Level: 19
* Next Level Available: 24, 29, 34, 39, 44, 49, 54, 59, 64
* Requisite Cultivation: Aware of Principle

* Effect: Throw your daggers toward the target. Deals a great amount of damage and has a chance to interrupt channeling.

Tackling Slash

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Knife Throw
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: A tackling skill of Assassins. Deals physical damage and immobilizes the target. Increases own Chi.

Chill of the Deep

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Tackling Slash
* Required Weapon: Daggers
* Learned at Level: 44
* Next Level Available: 48, 52, 56, 60, 64, 68, 72, 76, 80
* Requisite Cultivation: Aware of Discord

* Effect: Focus on the chill of the ocean depths. Reduces attack speed but increases attack level.

Rising Dragon Strike

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Chill of the Deep
* Required Weapon: Daggers
* Learned at Level: 49
* Next Level Available: 53, 57, 61, 65, 69, 73, 77, 81, 85
* Requisite Cultivation: Aware of Coalescence

* Effect: An advanced assassin technique. Deals a great amount of damage to the target, and increases your chi. Perfect accuracy.

Inner Harmony

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Rising Dragon Strike
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 73, 77, 80, 83, 86
* Requisite Cultivation: Transcendent

* Effect: Greatly increases your own Chi.



===Shadow Walk Tree Skills===

Shadow Walk

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: 13
* Next Level Available: 18, 23, 28, 33, 38, 43, 48, 53, 58
* Requisite Cultivation: Spiritual Adept

* Effect: The Assassins can hide themselves from enemies. Enemies with an Awareness Level lower than your Stealth Level can not see you. Only usable outside of combat.

Focused Mind

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: Shadow Walk
* Required Weapon: Daggers
* Learned at Level: 19
* Next Level Available: 24, 29, 34, 39, 44, 49, 54, 59, 64
* Requisite Cultivation: Aware of Principle

* Effect: Temporarily increases your chance to avoid enemy skills.

Shadow Escape

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: Focused Mind
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: Force yourself into stealth. Dispel all negative status. Enemies with an Awareness Level lower than your Stealth Level cannot see you. Increases own Chi.

Bloodpaint

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Focused Mind
* Required Weapon: Daggers
* Learned at Level: 34
* Next Level Available: 39, 44, 49, 54, 59, 64, 69, 74, 79
* Requisite Cultivation: Aware of Harmony

* Effect: Make all friendly units within a range can recover some HP each physical combat attack. This skill only works on Blademaster, Barbarian and Assassin.

Deaden Nerves

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: Bloodpaint
* Required Weapon: Daggers
* Learned at Level: 39
* Next Level Available: 43, 47, 51, 55, 59, 63, 67, 71, 75
* Requisite Cultivation: Aware of Discord

* Effect: The secret technique of Tideborn Assassins. Avoid one attack that would otherwise kill you. Recovers some HP upon avoiding death.

Tidal Protection

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: Deaden Nerves
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 74, 77, 80, 83, 86
* Requisite Cultivation: Transcendent

* Effect: Temporarily increases your chance to avoid negative status effects.



===Twin Strike Tree Skills===

Twin Strike

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: Innate
* Next Level Available: 5, 10, 15, 20, 25, 30, 35, 40, 45
* Requisite Cultivation: Spiritual Initiate

* Effect: A swift strike with both daggers. Deals a great amount of physical damage.

Slipstream Strike

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Twin Strike
* Required Weapon: Daggers
* Learned at Level: 6
* Next Level Available: 11, 16, 21, 26, 31, 36, 41, 46, 51
* Requisite Cultivation: Spiritual Initiate

* Effect: A superb assassin skill. Deals a great amount of physical damage to the target.

Raving Slash

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Slipstream Strike
* Required Weapon: Daggers
* Learned at Level: 9
* Next Level Available: 14, 19, 24, 29, 34, 39, 44, 49, 54
* Requisite Cultivation: Spiritual Adept

* Effect: Deals physical damage to the target and increases your movement speed.

Deep Sting

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Raving Slash
* Required Weapon: Daggers
* Learned at Level: 19
* Next Level Available: 24, 29, 34, 39, 44, 49, 54, 59, 64
* Requisite Cultivation: Aware of Principle

* Effect: A bloody assassin skill. Deals a great amount of physical damage and has a chance to put the target to sleep.

Rib Strike

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Deep Sting
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: Deals physical damage to the target, and reduces its attack speed.

Throatcut

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Rib Strike
* Required Weapon: Daggers
* Learned at Level: 39
* Next Level Available: 43, 47, 51, 55, 59, 63, 67, 71, 75
* Requisite Cultivation: Aware of Discord

* Effect: A swift throat cut. Deals high damage, and has a high chance to silence the target.

Earthen Rift

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Throatcut
* Required Weapon: Daggers
* Learned at Level: 49
* Next Level Available: 53, 57, 61, 65, 69, 73, 77, 81, 85
* Requisite Cultivation: Aware of Coalescence

* Effect: Detonate the ground under the enemy. Deals great physical damage to all enemy units around you.

Subsea Strike

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Earthen Rift
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 74, 77, 80, 83, 86
* Requisite Cultivation: Transcendent

* Effect: An advanced assassin technique. Deals physical damage to all targets within 8 meters. Causes an increasing damage effect.

Headhunt

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Earthen Rift
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 74, 77, 80, 83, 86
* Requisite Cultivation: Transcendent

* Effect: A swift blow to the head. Deals physical damage and stuns the target.

Power Dash

* Max Level: 10
* Skill Type: Active Attack
* Requisite Skill: Earthen Rift
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 74, 77, 80, 83, 86
* Requisite Cultivation: Transcendent

* Effect: Dash into the enemy formation with a death determination. Deals physical damage and increases own Critical strike rate.



===Unassociated Skills===

Tide Form

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: None
* Required Weapon: Soulsphere
* Learned at Level: 9
* Next Level Available: 14, 19, 24, 29, 34, 39, 44, 49, 54
* Requisite Cultivation: Spiritual Initiate

* Effect: Transform into a fish. Increases Defense Level and Swimming Speed. Only available in water.

Cat-Like Tread

* Max Level: 10
* Skill Type: Passive Aura
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Spiritual Initiate

* Effect: Increases your stealth level.

Dagger Devotion

* Max Level: 10
* Skill Type: Passive Aura
* Requisite Skill: None
* Required Weapon: Dagger
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: Increases all damage with daggers.

Sharp Observer

* Max Level: 10
* Skill Type: Passive Aura
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: Increased your Awareness Level.



===Windpush Tree Skills===

Windpush

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: None
* Required Weapon: Daggers
* Learned at Level: 9
* Next Level Available: 14, 19, 24, 29, 34, 39, 44, 49, 54
* Requisite Cultivation: Spiritual Adept

* Effect: Increases own speed movement.

Shadow Jump

* Max Level: 10
* Skill Type: Teleportation
* Requisite Skill: Windpush
* Required Weapon: Daggers
* Learned at Level: 29
* Next Level Available: 34, 39, 44, 49, 54, 59, 64, 69, 74
* Requisite Cultivation: Aware of Harmony

* Effect: Instantly move to the target's location.

Maze Steps

* Max Level: 10
* Skill Type: Active Blessing
* Requisite Skill: Shadow Jump
* Required Weapon: Daggers
* Learned at Level: 44
* Next Level Available: 48, 52, 56, 60, 64, 68, 72, 76, 80
* Requisite Cultivation: Aware of Discord

* Effect: A special movement of Tideborn Assassins. Increases movement speed and become immune to stuns and immobilization.

Shawdow Teleport

* Max Level: 10
* Skill Type: Teleportation
* Requisite Skill: Maze Steps
* Required Weapon: Daggers
* Learned at Level: 59
* Next Level Available: 62, 65, 68, 71, 74, 77, 80, 83, 86
* Requisite Cultivation: Aware of Transcendent

* Effect: The Assassin can focus on the ground and swiftly dash to the target. Instantly move to the target's location, and stun the target.
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